![]() Feel free to suggest yours, though! We'd love to hear your opinion - so for the next patch we could maybe include it as a preset - ready to be selected by other players!Īs far as we know - we solved below issues completely - but if some of them still persist - please let us know. Of course - that's a layout that we really like. Interact - LMB (Left Mouse Button) Close - RMB (Righ Mouse Button) Back - MMB (Middle Mouse Button) ![]() Main Attack - LMB (Left Mouse Button) Pendant Shortcut - F Secondary Attack - RMB (Righ Mouse Button) Inventory - MMB (Middle Mouse Button) Change Weapon - Q ! ![]() **This is a special layout loved by our QA department** and here it is: However, we have a layout to propose, that you may want to give a try. No limitations - as we're all different and we like to play games our own way. We've listened to your feedback and **now you can totally redefine your controls the way you like it**. * Now sleep is activated by holding the action buttonSo - yeah. * There is a default key binding available * **Key binding now allows for independent binding of each key** separating Will actions and GUI actions on both Keyboard, Mouse Buttons and Controllers Other minor improvements (mostly following requests from you and/or our own ideas) We've added a special logging system to the game that will allow you to send us more information when something crazy happens, so we can find and smash those dirty bugs.Ĥ. There will still be bugs but we will keep working, your feedback has been super helpful. Bug fixing, as much as possible as soon as possible after our release. We might continue to improve this, let us know if this helps a little.Ģ. **Key binding improvements** (some extra freedom and mouse button support). Changelog for Patch 1.4 (added 04 June 2018):ġ.
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